Dark, Wicked, Subversive, Malevolent, DRM?
One of the big trends of the last couple of years is the emergence of the rogue-lite genre, how long can you last? They often have some kind of general progression which sees the player wanting to continue in increasingly difficult circumstances. Enter stage right, Boggle: the rogue-lite!
I like playing with words. Don’t get me wrong, my spelling can be atrocious at times, but I still enjoy them. I went to Japan to teach English and I played a lot of Boggle on my tablet in my spare time. I hoped that this game would be right up my ally. You play as a party of up to three people who attack, cast spells, open chests and disarm traps. These actions are all done by playing different (but related) word games.
Contrary to expectation, word length is not important. The only important letters on the grid are the coloured ones. If you can make a single word that connects multiple coloured blocks then your attacks and spells will be stronger. On the whole, these stronger effects are not as valuable as just completing more words.
Three letter words become your friend, you will start discovering words that you doubt are actually words. There is a huge range of monsters and a nice range of heroes. There is an infinite mode for those who just want to sit back.
Visually this is a simple game, but to the point where I am surprised that it is not made for tablet. The resolution options are abysmal. You can enter words by typing them or by using the mouse. I would prefer the mouse if the tiles were round, not square. Diagonal movement was made almost impossible. This game is also hurt by the lack of reward for word length, I want a reason to connect a single tile to a 7 letter word!