Super Meat Boy – a game which is best known for getting the player to throw themselves to their own demise time-after-time-after-time – teaches you that the best way to solve a puzzle is by throwing bodies at it. No Time To Explain seems to understand this and follows down the same spiritual route.
A portal opens in front of your eyes, coming through is a person, they look familiar… It is you from the future! Why do you come back?! Almost instantly a giant claw smashes through the wall, turning your living room to something a little more open plan.
Armed with a single laser gun (initially at least), you propel yourself using the recoil, across maps and worlds; making sure to avoid the traditional side-scrolling enemies of lava, spikes and the eternal void of nothingness. This propulsion, from the lasers continual recoil, enables you to shift across the map in an entertaining and humorous fashion. The mechanics of this game are fun by themselves, but the dialogue, while simple and sparse, is well written and really elevates the humour to the next level.
The combat in this game is still centred around bosses. While you always have a gun, it is only at the bosses where you use it offensively. At the end of each world is a boss. Even though the manner of their defeat is often straightforward, there is still satisfaction to be gained by beating them.
This is a nice game which can be completed in a couple of hours. It is a game that is made to be played fast; learn the levels, plan for bosses and push yourself through as quickly as possible. Yet the whole time it still manages to be fun to play and satisfying to finish.