This is how real superheroes fight
I remember spending way too much of my time at university playing the first Puzzle Quest game. It was incredibly deep. You created a character who represented you. You created your own equipment and create synergy between all the parts of your build. Puzzle Quest 2 I felt was a step backwards. Marvel Puzzle Quest is the newest iteration and this is how it plays…
For people who have played any Bejewelled or Candy Crush crush clone, they will have an idea of the basic game play principles. Make lines of gems. The puzzle quest twist to this formula is that as you make matches it creates resources that you spend on abilities. Like all RPG’s player also have characters with health bars and special abilities, these are the Marvel Heroes.
This game comes across as quite simple compared to past games. Unfortunately the complexity this game does have is not generated from gameplay decisions, but instead from the poor implementation of free-to-play mechanics. Everything is limited. You can only have a certain number of heroes, they level at a snails pace, and the don’t heal unless you pay money or use healing packs.
Upgrading heroes is a chore and often an meaningless exercise in luck. Everything this game does is an attempt to get your money. It is currently very pay-to-win, and in many cases, pay to keep playing. I treasured the hours I spent on Puzzle Quest, to see the series taken to such a shameful position I think really disappoints me.