“Deep below the surface of the world, in the obsidian city of Aziyog, the abyssal hordes of Vrogros the Underlord beat the drums of war. Armed by the monstrous forgemasters of his kind and well-practiced in the arts of the Dark Rift, Vrogros is able to conjure forth flame and crippling malice through the twist between worlds, destroying or enslaving all he encounters. By his command the first waves of abyssal invaders have already marched through the rift, a few doomed legions meant merely to test the might of nations above. Now, as his full force readies itself for unending conquest, the Underlord himself steps into a sunlit world to announce his coming reign.”
Coming out of this update, other than the Underlord, are changes to the way that stats are provided at the end of the game. Historically speaking, there used to be tons of stats passed out at the end Dota 1 matches. It was like having your own super detailed Yasp or Dotabuff output at the end of every match. In some cases it yielded too much information, rendering analysis quite difficult.
However, this latest update brings virtually all the awesome stats from our most popular sites and it presents them in a meaningful and easy to interpret way. Compared to the fairly lacklustre stats that used to be presented to players at the end of the match this is amazing. One of the things I have often been known to say is that Dota 2 is a game that I play to generate stats. I love analysing them and I suspect that this fantastic change will only make it easier for me to do just that. Check out the new interface in the screenshots below: