Stardew Valley Update 1.1 Gives us Five Different Starting Zones

A little while agoStardew Valley creator Eric “Concerned Ape” Barone gave us an update on the coveted 1.1 update and recently (well, we missed this bit of news but we thought we’d write about it anyway) he gave us a brand new update with some exciting news!

Once update 1.1 is out and you start a new character, you’ll be able to choose between five different starting locations, including the default one – perfect for farming, for your farm depending on your you want to play the game.

Every new feature from 1.1 will transfer to your previous saves except, to get a new farm layout, you’ll need to make a new character.


Riverlands – This for honing your fishing skills. There’s plenty of water to cast your rod or plant some fishing pots.


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Forest – This farm is perfect for foraging. Foraging items spawn in a spot to the west of your farm, with respawning stumps for that hard to get hard wood.


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Hill-top – The hill-top farm has plenty of rocks for you to mine, with special geode-spawning stones.


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Wilderness – It may look calm, but the wilderness is a battleground, with monsters spawns in your farm at night.


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