Recently, via a blog post on the official Stardew Valley website, we’ve been given an update to the highly anticipated multiplayer coming to OK Games’ Game of the Year 2016 (had to slip that in there, sorry David).
Chucklefish dev, tccoxon, who’s helping the one-man band, ConcernedApe, develop this multiplayer stated on the blog some of the details coming to the next big update.
So, firstly, what we can expect is multiple cabins on our farms. He states that Robin – the carpenter in-game – will offer to build up to 3 cabins for your farmer and your friends. Your farmhand friends can do almost anything that your main character can do except for choosing the main points in the game such as when to sleep, the start and end of festivals, and whether you join the dark side – I mean – join the Joja Mart.
And, luckily, you and your farm hands will have separate inventories which you can access via a chest when they’re offline. Expect more details to come closer to the release date.
SO, on to the release date for this patch. It didn’t have a definite date per se before this, but now, an early 2018 release for Patch 1.3 has been officially announced! As for why it’s taking a while to be released, tccoxon said this in this blog:
“Effort so far has been focused on overcoming the biggest technical hurdle: synchronising multiple games over the Internet. Almost every source file has been touched, and 15,000 lines of code have been rewritten. Retrofitting multiplayer into a game that didn’t have it originally is notoriously hard.”
PC, Mac, and Linux are first in line for this patch, with the Nintendo Switch being the first console to get the patch.
So, 2018! We’ll be waiting…